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Snak

Snak


Javascript

The goal is to eat as many apples as possible without touching the walls or the snake’s body. The game was developed in 3 days; it was a personal challenge to see if I could create a game in such a short time. The player has the option to choose the speed of the snake as well as a safety distance (which prevents apples from appearing too close to the edges).

© 2024 Mathieu Ponton | Lyon France πŸŒ‡